I just came back from the American Associations of School Librarian’s annual conference where I had the opportunity to to two pre-conference sessions on utilizing games as curricular resources. A big thanks to Playroom Entertainment as well as Hungry Robot for providing takeaways for the attendees. Each person at the elementary session got a copy of Number Chase and the secondary attendees got a copy of Strain

Each session was filled with hands-on time with the resources as well as a discussion on the value that games hold as resources and how they support AASL Standards for the 21st Century Learner, the new Common Core standards as well as local state content standards.

I also was thrilled to take part in this year’s Exploratorium, a showcase of some of the best practices in School Libraries across the country. Christopher Harris and I shared our game library that we have worked on over the last four years. Talked about the methods and practice that we have found to work for introducing and making our program a success.

This year’s conference was a rewarding experience, with an opportunity to share gaming with a large audience of school librarians and administrators. Thanks to everyone who took part and I can’t wait to start building new programs to share in two years!

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