- 2.1.1 Games such as Puerto Rico, Caylus and Amun Re employ strategy and intricate mechanics which encourage the continued use of an inquiry based process through the application of critical thinking skills.
- 2.1.2 Enchanted Forest and Froggy Boogie are two examples of memory games that require students to mentally organize information for recall and use when needed.
- 2.1.3 Students playing Mystery of the Abbey, Werewolves of Miller’s Hollow or other deductive games use various strategies to draw conclusions from information encountered within the game and then apply any knowledge gained to future investigations.
2.2 Dispositions in Action:
- 2..2.1 Princes of Florence and Agricola provide a variety of paths to victory, enabling the flexible use of resources for adapting strategies to each unique situation.
- 2.2.2 Many games with an artistic mechanic (i.e. Portrayal or Cluzzle) require students to use divergent and convergent thinking for success.
- 2.2.4 The intrinsic enjoyment that comes from playing games, helps to foster a student’s ambition to demonstrate personal productivity through game growth and success.
- 2.3.1 The 18XX series helps students to develop real world skills by building an understanding of business, economics and the stock market.
- 2.3.2 The settings and themes in modern board games span both the globe and history. Students who are able to incorporate a more diverse and global perspective, benefit when attempting to draw conclusions based on the theme of the game.
2.4 Self Assessment Strategies:
- 2.4.1 Press your luck games, including Incan Gold and Formula De’ create situations where students must decide how to act on available information. They need to determine how much they are willing to risk and whether they need to accept, reject or modify their situation.
- 2.4.2 & 2.4.4 As students play games, they are actively applying critical thinking skills. They analyze available information, synthesize a strategy, evaluate their progress, and finally organize the results for reflection and development of direction for future games.